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	<title>Improve Memory - Study Skills and Productivity &#187; Singleton Design Patterns</title>
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		<title>Design Patterns Notes</title>
		<link>http://www.lixli.com/software-architect/design-patterns-notes.html</link>
		<comments>http://www.lixli.com/software-architect/design-patterns-notes.html#comments</comments>
		<pubDate>Thu, 16 Jul 2009 05:43:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Software Architect]]></category>
		<category><![CDATA[.Net Design Patterns]]></category>
		<category><![CDATA[Design Patterns C++]]></category>
		<category><![CDATA[Design Patterns Pdf]]></category>
		<category><![CDATA[Design Patterns Php]]></category>
		<category><![CDATA[Design Patterns Tutorial]]></category>
		<category><![CDATA[J2ee Design Patterns]]></category>
		<category><![CDATA[Java Design Patterns]]></category>
		<category><![CDATA[Singleton Design Patterns]]></category>

		<guid isPermaLink="false">http://www.lixli.com/?p=58</guid>
		<description><![CDATA[Overview of Design Patterns
The concept of patterns was first introduced by Christopher Alexander in his work The Timeless Way of Building (1977). His patterns were originally aimed to capture knowledge and experience for designing and constructing buildings. Alexander noticed that all good architecture designs share a set of successful solutions. He called these principles patterns [...]]]></description>
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		<title>A Quick Look at Design Patterns</title>
		<link>http://www.lixli.com/software-architect/a-quick-look-at-design-patterns.html</link>
		<comments>http://www.lixli.com/software-architect/a-quick-look-at-design-patterns.html#comments</comments>
		<pubDate>Fri, 03 Jul 2009 08:22:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Software Architect]]></category>
		<category><![CDATA[Design Patterns Facade]]></category>
		<category><![CDATA[Design Patterns Microsoft]]></category>
		<category><![CDATA[Design Patterns Mvc]]></category>
		<category><![CDATA[Factory Design Patterns]]></category>
		<category><![CDATA[Object Oriented Design Patterns]]></category>
		<category><![CDATA[Singleton Design Patterns]]></category>
		<category><![CDATA[Uml]]></category>
		<category><![CDATA[Uml Design Patterns]]></category>

		<guid isPermaLink="false">http://www.lixli.com/?p=48</guid>
		<description><![CDATA[Here we will look at  what a design pattern means, the difference between design pattern and idiom
What Is a Pattern?
A pattern describes a problem that frequently occurs in software design and implementation, Based on experience, describes the solution to that problem that is robust and reusable. In short, Design Patterns are introduced to document [...]]]></description>
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		<title>Design Patterns &#8211; To Use Or Not To Use ?</title>
		<link>http://www.lixli.com/software-architect/design-patterns-to-use-or-not-to-use.html</link>
		<comments>http://www.lixli.com/software-architect/design-patterns-to-use-or-not-to-use.html#comments</comments>
		<pubDate>Mon, 29 Jun 2009 09:02:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Software Architect]]></category>
		<category><![CDATA[Design Patterns Facade]]></category>
		<category><![CDATA[Design Patterns Microsoft]]></category>
		<category><![CDATA[Design Patterns Mvc]]></category>
		<category><![CDATA[Factory Design Patterns]]></category>
		<category><![CDATA[Object Oriented Design Patterns]]></category>
		<category><![CDATA[Singleton Design Patterns]]></category>
		<category><![CDATA[Uml Design Patterns]]></category>

		<guid isPermaLink="false">http://www.lixli.com/?p=11</guid>
		<description><![CDATA[One of the problems of the fresh programmers today is that they get to hear a lot of contradictions, from equally credible people, on various topics in programming. One such controversial topic is use of GoF Design Patterns, especially the ones talked about in the book by GoF. This puts these programmers in a dilemma [...]]]></description>
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